99692 interviews created 
 
 
 
 
 
 
 
 
 
 
 


INTERNET

What is the secret to keeping customer expectations under control in interactive development?
 
Whohub


I think it's a careful balance between sharing information without "overhyping". A lot of games, especially MMOs, talk about their features too early and often have to cut features to make launch. On the other hand, a lot of indie games tend to keep too quiet, so when they do launch nobody has heard of the game and they don't get any attention. Balancing these needs is difficult. 






 




INVITE YOUR FRIENDS    About Whohub  User rules  FAQ  Sitemap  Search  Who's online  Jobs  

























Deutsche porno Best free porn videos istanbul escort escort bayan izmir escort escort