101691 interviews created 

What was it that made you create your blog? On what date did you start it?

Turmoil in the Southern Baptist Convention that involved my minister, Wade Burleson, who was then an International Mission Board Trustee, who was looking at being expelled for the first time in Southern Baptist history due to conflict with certain policies concerning women in ministry and baptism.

I began blogging in September of 2005, and began my current blog in 2008 after the Southern Baptist Convention in June.

I started my blog in spring of 2008 as part of a class assignment for a PR In Social Media class. I kept up with it because I love the subject matter, am opinionated, and tons of people read it now. 

I started my site in 2005. I saw other blogs and figured if they could do it so could i.
I like doing the site because I like being a positive force in cyberspace, and hopefully people find my site entertaining.
It's my philosophy that if I can make people forget about their troubles for a few minutes a day, then it's all worth it.
I love you guys!!!!

I've been using journaling online tools since 2001, but my current blog that revolves around quilting was started mid-2007. 

I had been blogging on MySpace for 2 years and I felt restricted by not being able to really say whatever I want to because I had a high-profile job and I knew some people on my friends list could not be trusted to not tell others. I started a blog on June 30, 2008. 

In early summer 2007 I discovered the joys of coupling my love of eating with my love of sarcastic opinionation. 

I was a bored mom of new baby and wanted to keep my mind active. One thing lead to another... 

I started writing about perfume online in early 2006. I had learned earlier from reading and playing around with perfumery materials about the methods of composition and the history of perfume. I found tons of information on the internet and saw there were others interested in perfume and found myself drawn in to read their amazingly well written, surprising and beautiful impressions. I saw that there were many artists who were now interested in making perfume themselves. It became a very creative area of endeavor. I started the blog to communicate with these others scattered around the globe. It became a primary creative outlet for me very quickly. 

I began blogging in June 2008 because I wanted to express myself creatively and found that there is an amazing sense of community online! 

I created this blog to give myself a creative forum to express my ideas and opinions on the team. At its inception in early 2006, the Villanova program was on the verge of national success, and there was a lack of coverage on the internet. 

I have twenty years + of experience: programming; computer repair; building PC’s; Mac professional; beta testing; software development and database management..
Started on a VAC Mainframe; learned the ropes on a Cray super computer. I know my way around the Winchester hard drive systems. Early on in my teen years, learned how to code on a Tandy TRS-80 computer; then moved up to a Tandy Color Computer and finally on to an Apple ][c. In 1985, was a member of the Southern California System-Operators’ guild as a programming ASCII graphics for several BBS’s. Have been coding for half of my life.

During college years, held computer-related jobs by working for an all Macintosh repair company in a retail outlet. Aside from the standard memory and hard drive configurations with which I was involved professionally, I was also the Control Stock Inventory person, responsible for over two million dollars in computer parts. Utilizing my FileMaker Pro knowledge, my reputation for running a ‘tight ship’ and accurate control base was well known. During this period of time, I was attending college, working 30+ hours a week and managed to make the Dean’s List.

In 1992, I returned to the Macintosh scene with the Centris & Quadra series Macintoshes. I have personally worked with both Mac & PC platforms throughout the 1990’s. When Y2K came through, I was 90% Macintosh, 10% PC. The combination of my knowledge of control stock, dealing with Apple Order as well as being a Sr. Macintosh hardware/software tech, my career choice in the world of computers was clear cut. Per my resume, I have worked in the high pressure world of the motion picture industry for over a decade.

Additionally, I am a Free Mason and have been an active member for ten years. For four years, I have run a Masonic newspaper called THE THREE-POINTS-OF-LIGHT, which was the beginning of my interest and active involvement in blogging.

I am an active weekend musician, who is classically & jazz trained. In 1988, awarded The Herb Alpert Music Scholarship. I enjoy researching advancing technology, often combining the classical arts of music with the modern science of computers.

I am a person of many hobbies and intellectual pursuits, all of which are combined with my career choice of computer/technology work. As my resume reveals per my work record, I am a loyal, long term employee who works with a strong honor code. A native of Los Angeles and a United States Citizen, any background check is welcomed and easily passed. I am interested in moving ahead to a position of more responsibility utilizing my extensive experience in technology and my curiosity to learn as new challenges appear.

The origin of "Future-Making Serious Games" blog

By 2006, I had already published two blogs on Futuring -- FUTURING and FUTURING At Blogger when I came across the following Alex Steffen's post, from WorldChanging.

Nevertheless his opening statement:

"This is a rather unfinished piece which I've been tinkering with for a while, and am unlikely to have the time to return to in a prolonged way for several weeks. I thought it might at least prove interesting as a spur for conversation, so I'm posting it as is. I'm eager to hear your ideas on the subject."

I felt his ideas were so powerful that inspired me to create a new blog -- FUTURE-MAKING SERIOUS GAMES, focused on one of his post segments, namely "Games". Enjoy a few extracts below.

"If we want to change the world, one of the most powerful things we can do is show how the future could be better. One of the most exciting forces for change these days is the speed with which people are making and sharing tools for doing just that."

"With these existing tools it is now relatively easy to create websites, magazines, radio stations, films -- nearly any form of cultural expression -- and with increasingly sophisticated advocacy networks and better, more open models of intellectual property emerging, it is easier and easier to get the word out about what you're doing. Craft and experience still matter, chance still favors the prepared, and the demands on our attention drives an overall move towards the eye-grabbing, the witty and the viral, but the point remains: it has probably never been easier to do cultural activism.We are becoming, as ally Mark Frauenfelder likes to put it, a culture of makers. Increasingly, we have it within our reach to become a movement of future-makers."

"What are the available tools for making better futures?"


Play changes the mind. Through play, we feel and experience and respond to new aspects of the world. Like art, play speaks to that part of us "which is a gift, and not an acquisition." Because play is so powerful, games can open new visions of the possible to us in ways other art forms cannot. Games already exert powerful if often unexamined influences in realms of our public debate we rarely give them credit for affecting, but more and more, game designers are choosing to make games which challenge us to play at building a better future."

"Serious Games now allow players to explore what it might be like to engage in non-violent revolution, public health responses to terror or epidemics, refugee aid work, peacekeeping, regional planning, public diplomacy, geopolitics, even climate crisis response and planetary management ala Bucky Fuller."

"Can we push the boundaries of gameplay even farther into worldchanging arenas? It would seem that we're on the verge of an explosion in game-making technologies."

Someone asked me if I would host their short story on my blog, simply because I had a "blogdom"--a blogger account with about a dozen blogs on it. I officially launched the Freezine itself Monday, July 6, 2009, kicking off with John Shirley's never-before published novella SKY PIRATES. It is an homage to the works of Edgar Rice Burroughs, Jack Vance, and Rafael Sabatini's Captain Blood. Award-winning author John Shirley submitted me the manuscript for free serialization, this July. August was a "down month", while I accumulated more submissions. The September issue is currently up, serializing J.R. Torina's THE HOUSE IN THE PORT, a Lovecraftian homage, with Header art by Darin Gonzales. 

Around December 2008. 

My friend Pam had a blog, and she told me that I'd really enjoy blogging. Once I finally had internet service and a new computer in my home, I decided to start my own blog. My first post was on January 28, 2008. 

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